2 new renders with my new machine, the first background is by Ali Ries and the second is by GrehamTG
This design based on Ian Kennedy artwork is now finished, meaning I not going any further with it, I could but that’s always the problem with CGI, you always feel you can do more or need too.
First up is my finished renders, I will share specs later and I will update this thread, I have far to many threads for the same projects on this blog.
I am moving on to another design from another DC Thomson Starblazer comic, issue 103 ROBOTS OF DEATH Cover Artist: Keith Robson but its the internal art where the designs are found credited to Carlos Pino.
Of course I am taking a few liberties with the design going from the drawn to 3D,and I am not sure about the aft stabilizer but in the comic they do land on the surface.
Blake’s 7 Liberator
Just finished my final Star Trek designs, Klingon/Romulan D7 Battle Cruiser, apart from Art renderings in the future, I am moving away from Star Trek modelling, looking for new areas to explore.
Blake’s 7 Liberator shadowing a Federation Civil Administration ship, The Liberators screens hiding it from the weak scans from the Administration ship.
Happy New Year 2020
Slowly returning to normal after the holiday break, and now after a time away from CGI getting my mind back into gear for it. so I took the reimagined Enterprise etc for another render.
I think most fan like the spacedock scene in STTMP, I know I do.
I was asked to provide orthos of Dan Dare’s Eagle shuttle, I have finished a long run of designing Star Trek (images yet to be posted here) now I am thinking of working on the mother ship called the “Spacefort.
I decided it was time to add to the fleet and the Miranda and the Reliant variant class giving it my own spin in keeping with my reimagined Constitution class.
I choose the names and registries I like seen above ^ and with the question of deflector I have the centre of the 3 “windows” as a forward deflector and the outer 2 as forward sensors, I never liked the Franz Joseph dangling unit on his Ptolemy Class Transport design.
In fact why not just have a deflector on the tug section attached as required might work as well and look imv better.
For my Re-imagined Constitution Class to finish this project I worked out the maximum amount of shuttles is 8 if the Captain wishes to have a full complement, unless he or she might decide on less.
I used the names of those scientists I find interesting for the other shuttles not otherwise having appeared or mentioned in Star Trek.
Name / Episode or Source
Aristarchus / Aristarchus of Samos
Columbus * / The Galileo Seven
Copernicus * / (Star Trek V: The Final Frontier)
Kepler / Johannes Kepler
Huygens / Christiaan Huygens
Einstein * / Metamorphosis (updated VFX)
Galileo * / The Galileo Seven
Sagan / Carl Sagan
Using this older WIP of the hangar and cargo area to help illustrate, 2 Shuttles could be parked for use in the landing bay launch receiving area, in the deck below reached by the turntable / elevator there is room for 4 shuttles to be stored, then on the lower deck, the main cargo area there is space for 2 more shuttles adding to 8 shuttles.
This could be down to what the Captain wants, might decided on having 4 or 6 is more cargo space is what is needed.
It has been some time since my last post, I have not been very active modelling or rendering wise. most recent a trip to Spain, while I was away I reread Star Trek Chain of Attack by Gene DeWeese 32nd in the sequence for the TOS Era,
While mapping a series of gravitational anomalies, the USS Enterprise is suddenly hurled millions of light years through space, into a distant galaxy of scorched and lifeless worlds… into the middle of an endless interstellar war.With no way back home, the crippled starship finds itself under relentless and suicidal attack by both warring fleets! And Captain Kirk must gamble the lives of his crew on his ability to stop a war that has raged for centuries – and ravaged a galaxy…
I decided to have a go at a tribute cover, using my re-imagined USS Enterprise rather than the classic.
I also went back and reworked the aft windows on the teardrop section of the primary hull just below the bridge. instead of 2 windows I gave it 3 windows and added some basic features.