USS ENTERPRISE NCC – 1701 Version 2. p7

At last I have finished the building phase of the Constitution Class here named the USS ENTERPRISE. time for a short break before starting the Hangar bay and Shuttle craft Galileo.

 

USS ENTERPRISE NCC – 1701 Version 2. p5

Little more done on the model as time allows, windows and other details

USS ENTERPRISE NCC – 1701 Version 2. p3

My latest Lightwave3d model of the USS ENTERPRISE continues

 

USS ENTERPRISE NCC – 1701 Version 2. p2

Building this without following a set of blueprints exactly is very difficult, so I am not 100% happy with the hangar bay area.. but we move on.

USS ENTERPRISE NCC – 1701 Version 2. p1

USS ENTERPRISE NCC-1701

Version 2

It has been a long time and a welcome return to Star Trek in it 50th year and I could not let this go without building my favourite design again.. has it been 4 years since I finished my first Enterprise build.. this is my all new Enterprise renamed Endeavour in future posts to save confusion, mainly my own confusion.

No tutorial for this, been there and still I don’t have a tee shirt.

USS Enterprise Lightwave 3d Tutorial: Second Edit / Printable Copies

USS Enterprise NCC-1701
Lightwave 3D Tutorial 


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Introduction

This is my first tutorial using Newtek´s award winning 3D modelling program called Lightwave and I have chosen the U.S.S. Enterprise NCC-1701, for my first tutorial design subject, I selected the famous USS Enterprise seen in the classic TV series Star Trek created and developed by Gene Roddenberry in 1964 with Desilu Productions studios and reached it audience in 1966 after its first pilot was considered too cerebral by NBC.

USS Enterprise 006

The Enterprise was designed by Walter “Matt” Jefferies, and has gone on to become a hugely popular design, for over 40 years it has inspired generations of dreamers and designers in many fields from the plastic model hobbyist to the newer field of CGI 3D modelling.

The Enterprise is one of the most popular models to build and almost every modeller I know has built it or would like to build it, this tutorial started out as a record of how I build this model adding images of what I did as I went, so I could come back to it at any time and update my approach to building this or any model,


I also used Charles Casimiro`s excellent Enterprise blueprints for this build.
Website no longer available


The Tutorial
01 How to Build the U.S.S. ENTERPRISE Part 1
02 How to Build the U.S.S. ENTERPRISE Part 2
03 How to Build the U.S.S. ENTERPRISE Part 3
04 How to Build the U.S.S. ENTERPRISE Part 4
05 How to Build the U.S.S. ENTERPRISE Part 5
06 How to Build the U.S.S. ENTERPRISE Part 6
07 How to Build the U.S.S. ENTERPRISE Part 7
08 How to Build the U.S.S. ENTERPRISE Part 8
09 How to Build the U.S.S. ENTERPRISE Part 9
10 How to Build the U.S.S. ENTERPRISE Part 10


 DEDICATED IN MEMORY
to
John A. Duffy
&
Dan Baran


I will also remind users that I created this tutorial in Lightwave 9.6 But should still be useful in earlier and later version of Lightwave, This tutorial only deals with the modelling aspect of the design and textures are not covered at this time.

Let me know how you get on with this Tutorial so please add a comment when you can.

Star Trek © is the copyright and trademark are held by their relevant copyright holders, No copyright infringement is intended on my part. I hold on to the copyright for my artwork, display art and tutorials, unless otherwise stated. Please do not use my artwork,images,tutorial for any commercial attempt.

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You can also find my tutorial mentioned here on creativeblog.



U.S.S. Enterprise NCC-1701

Model Specifications
Length, overall: 3.3 m (11 ft)
Diameter, Saucer: 152 cm (60 in)
Length, Engine pods: 185 cm (72.25 in)
Length, Secondary hull: 135 cm (53.5 in)
Height: 80 cm (32 in) Weight: 90 kg (200 lb)

Fictional Specifications

Length: 288 m (947 ft)
Diameter, Saucer: 127 m (417 ft)
Length, Engine pods: 153 m (504 ft)
Diameter, Engine pods: 18 m (60 ft)
Length, Secondary hull: 103 m (340 ft)
Weight, gross: 172,368,000 kg (190,000 tons)

If you find this Tutorial useful, please consider a donation, Thanks

Donate