Time to dust off my Robert McCall inspried CGI model and rendered a few scenes, first two features a concept art by NASA JPL Caltech Tim Pyle for Kepler16, I love it so I had to make use of it again, fits the McCall design far better, and also Ringed planet art by Graham Gazzard aka GrahamTG on deviantart.
I have removed a number of older images, work in progress of the USS Enterprise and such which have never had any trafic worth mentioning, along with my shift away from Star Trek and other franchies like Blakes’7 which was a great distraction away from ST I have spent far to long in that universe to the point I have Star Trek fatigue, my focus will be for my own designs like the Halcyon ship, I had in mind to design a mothership for this, and currently racking my brain to remember the ideas I had at the time.
In my imagination I thought along the lines of a huge design, a few miles long design perhaps never to return to Earth once launched, a generation ship. And this Halcyon ships/shuttles would act like Space1999 Eagles 🙂 the shape of the cockpit windows now make sense, yes! (Londo Mollari voice)Will I hope to have some early designs posted asap.
More Blake’s 7 renderings Liberator and Federation Persuit ships and one with the London, the Liberator is scaled at 780 m, if you look at one of the image’s with the approching London you can see a 6ft crewman.
Also playing with background planet and nebula art created by friends who are kind enough to share, Ali Ries, Graham Gazzard whose work never fail to inspire and delight.
Large images once you click on them, none of the compression of facebook.
A number of renderings I made after altering the Series Constitution Class to look like both Pilot designs The Cage and Where No Man has Gone Before, and playing with lighting and Ali Ries Background nebula art (used with permission), I also made use of my TOS version of the Dry Dock, I also gave the USS Constitution a NX desigination and had to tweak its placement.
I also tried to create a poster for The Cage, mixed results but fun exploring the process.