Star Trek: Mixed Renders

Constitution Class


A number of renderings I made after altering the Series Constitution Class to look like both Pilot designs The Cage and Where No Man has Gone Before, and playing with lighting and Ali Ries Background nebula art (used with permission), I also made use of my TOS version of the Dry Dock, I also gave the USS Constitution a NX desigination and had to tweak its placement.

I also tried to create a poster for The Cage, mixed results but fun exploring the process.

001a

 

 

 

 

 

Star Trek Constitution Reimagined Part 4 Hangar

Its been a while since my last post with my rebooted or reworked Enterprise but also my PC had another fit and I was compelled to reinstall Windows, by slow steps I have reinstalled Lightwave at the last and finished the few details I had to work out on the rebooted constitution class.

I had to adjust the hangar deck height. it was too low for the deck plan I was using, I also worked out the gallery observation area and its corridor to the control booth though I did not build the corridor itself..

I never found credit to the shuttle model builder, no readme was included in the file.

The shuttle model builder is Aggi from Foundation3d

 

Star Trek: Renders

Well now I have been busy, rendering yes and some more Star Trek using some background art by Ali Ries,  GrahamTG and dadrian to bring some energy into them, normally I don’t do action type renders but here for the first time with Phasers firing all or Klingon torpedoes evading,, 99% in Lightwave and a tiny tweaking in Photoshop..

I am going back to doing my own reimagined constitution class this week and I am going if time permits some other designs from the federation moving on to Klingons for the first time since I worked on the bridge or corridors a few years ago.

That should get star trek out of my system for a while, so I have decided to attempt the Battlestar Galactica with my approach to its detailing and arrangement.

Mixed in with some of my own designs.. stay tuned for the WIPs (Work in Progress)

I think that all for now,, … … yes that it..

Oh wait There is a possibility that 3DGladiators will be making a return.

gmd3d designs

“Welcome to my small corner of the web”


Hello and welcome, my name is Gerard Duffy aka gmd3d, a mix of my name and interest, not very inventive but easy to remember. Feel free to look around and check out the number of science fiction designs I have worked on over the years.

You can also find my tutorial of how to build the USS Enterprise from Star Trek TOS in Lightwave3d, aimed for beginners, check under Lightwave Tutorial in the menu above, its is downloadable in PDF format and is free.

This blog features a mixed bag of designs and interests, you might find something at the side options to interest you >>>

I have made some very good friends over the years through forums, two of the remaining sites are listed below.


Foundation3d
Lightwave3d and other 3d programs
(can be slow with bad connections)

3dscifi
Blender & other 3d programs 

“All are welcome”


 My CGI program of choice is Lightwave3D by Newtek, which is an excellent 3D modelling and rendering program and I’ve used it since 2006, Lightwave3d was first seen used very effectively in Babylon 5 (1994) where the producers took a bold step with this new CGI visual effect technology approach and went on to make a name for itself in the entertainment industry, though now its use has dwindled.

 Science fiction and designs created for these shows have always being of interest to me from as far back as I can remember, in book or film, the stories I enjoy the most are those that shows us possible futures where technology transports us to new worlds and where humanity has grown into a space traveling society.

Star Trek
Battlestar Galactica

Buck Rogers in the 25th Century
Star Wars
2001: A Space Odyssey,
Destination Moon,
The Day the Earth Stood Still,
When Worlds Collide,
Forbidden Planet, 
Journey to the Center of the Earth,
The War of the Worlds,
20,000 Leagues Under the Sea

The old 1930s
Flash Gordon
Buck Rogers


Legal Disclaimer

© Star Trek, Star Wars, Battlestar Galactica and other trademarks are held by their relevant copyright holders “no infringement is intended” I hold the copyright for my own works, please do not use my artwork, images, tutorial in any commercial setting without first contacting me.
Contact
gmd3ds@gmail.com

I am always happy to see comments or suggestions on any of the artwork or designs, comments not in relating to the art or designs, ie: spam is deleted.

Gerard Duffy

Star Trek: Space Void

Void in Space

Crown Nebula is by Casperium

A space anomaly appears in a sector close to Starbase18, The USS Enterprise is assigned to investigate, I remember one of James Blish novels,, Spock Must Die! where there is a barrier around Organia, while I was never really satisfied with the device, what if this is something like another version of the Doomsday Machine , the Enterprise is able to enter it finding the source.. not much but there it is.

HQ0021bHQ0014

Concept Design: The Halcyon Part 3

The Halcyon


Once again I am having to change the Blog settings and at the same time making the sections easier to navigate, namely the Star Trek section, Constitution Class, Jefferies Space-tug, etc get their own sections.. I possibly revise that a little more.

Such as the Registry work I did may go into their own subsection,.

The biggest nuisance for me that the multi images I post as collage rather than single images don’t open as I want and I hope you want to see, I render image large to fit the larger screens we enjoy these days.

So alas you will be seeing more changes to the look of the blog and I hope its for the better and quicker to navigate.

Concept Design: The Halcyon Part 2

The Halcyon



The design is as said in WIP status and some sections (Engines) maybe altered later as the design progresses and I also want to design the internal sets, cockpit, crew area, and cargo bays and I have already started on the land craft bay between the lower engines. the design stands just over 103.meters long.
I have yet to finalize the mother-ships design, but its going to be big, perhaps having fold-space abilities rather than Light-speed / Hyper-drive or Warp speeds etc..  But more on that in the future. 
I hope to do a few cross sections at a later date. I hope you stay tuned

2000AD’s: Dan Dare P1 “Eagle Shuttle Scale”

Updated the scale of Dan Dare Shuttle design..


The Final scale is still open to revision but its works for me

Star Trek: USS Enterprise Montage

U.S.S. ENTERPRISE NCC-1701

Montage
Othros 003
The original image is too large for WordPress so its also hosted on deviantart.com link below.

Montage

Concept Designs “Pathfinder” P1

Pathfinder Spaceship 2085


First design I done in a while, an early Pathfinder design or perhaps the original  (going back to my other design now called the ranger and posted a while ago,  This does not have artificial gravity but in this it has the power to keep a consent thrust at 1-G. Fusion rocket perhaps for long-term acceleration in space.. can land on Earth type gravity wells but no much more, inter-system design, not interstellar, I am playing with some ideas of my own, inspired by the recent discoveries over the last few years, I like to try my had at a story and this design could be featured.. perhaps I am being overly optimistic having this design launch in 2045 AD .. but there is hope that we (humanity) will do these things in the future.

The ship is quite tall and multi levelled,, but a small crew,, perhaps 12 or 20 crew personal, but I am given that some thoughts as the design develops

2145-a

I updated the engines

The main engines are outboard and they have landing struts connect there, clearing the lower section to (maybe has smaller lander pads but also a large hatch and cargo area, landing craft to explore beyond the LZ and to build long term habitats etc ..

2145-b

changed the engine struts

Concept Design: Ranger Class P7

Ranger DSV

Lightwave3d Models for Sale

I have released this model for sale in Lightwave3d only (in time I will convert to OBJ) before going on vacation and never had the chance to post here, this is my design,  The purchaser may use this Lightwave3d model for profitable gain through Artwork, Animation, 2DPrints,  3D-Printing this model is expressly forbidden.

The model is not textured, I am also working on other designs in this universe that is currently called Pathfinders. this is a mid size design.

Scale
1367’0 length

477’11 wide

445’11 tall

387 Crew

 

>>>>> Link to Model <<<<<
https://gumroad.com/l/iDOqe#

Designer credits to Gerard Duffy

Love to see how it is used in image or animation,so if please let me know here or on my Facebook page

https://www.facebook.com/gmd3d

Gerard Duffy

Star Trek “One More Orbit”

One More Orbit


A rendering using a NASA image as background (Mars, standing in for some far-off world) featuring the Constitution Class Starship USS Enterprise.

I hope you like them.

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Star Trek: Federation Space-Dock P6

I mostly just renders to show of designs. but I was goofing around with this scene and added stars and planet Epsilon III by David cgc and this was the result .. I liked it and decided to post
Starbase 13
was a Federation Starbase located on the edge of the Federation Phalanx, It also was the destination in the Star Trek Novel
Enterprise: The First Adventure It was not trying to create a real space scene as I said, I was just playing with the scene and the result was something I liked.

 

Star Trek: Federation Space-Dock P3

Federation Space-dock
Work in Progress


I made a few minor changes, I wanted the design to look taller and have some pylons of it own, I also have the lower section having a glowing reactor ,, not sure if I will keep it.

Spacedock 007Spacedock 006

 


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Star Trek: Federation Space-Dock P2

Federation Space-dock


 Design slowly progressing,, I will have some fictional scales later

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Star Trek: Federation Space-Dock P1

 Federation Space-dock


I have started work on a Franz Joseph inspired Space dock or Head Quarters depending on the designation you wish to give it, I also added a Matt Jefferies inspired Space-Tug that I have called a Hutzel class, named after Gary Hutzel.

 

Star Trek: USS Enterprise & Work-bee

USS Enterprise & Work-bee


Here is a few renders with the Enterprise and Hutzel Work-bee/Space-tug (space-tug does not sound as interesting as work-bee) scaled to their fictional scales, when I built the Enterprise I used its real measurements as much as I could,, there is some area of doubt in the height but the length and width are spot on.

I just started a space station, Franz Joseph inspired but with alterations of my own, more on that in the future..

Star Trek Bussard Test 2

Warp Bussard Test 2


A little more done, I want to isolate the Bussard’s so I now have them in their own layer, some programs like Lightwave use layers so you can exercise more control over render times which for images hardly matter, but if you’re animating its handy to be able to hide / remove if that part of the model is not needed etc.. say a hangar bay or rooms behind windows, whatever..

As this is the first time I have really tried this I think that the method is worth the time..

 

Star Trek Bussard Test 1

Constitution Warp Bussard Test

Only using the surface setting I have had this result, I am quite pleased with it and I think it works, I be experimenting more over the next few days, special thanks to Chris Martin aka Evil Genius 180 for your help.

Star Trek “Space-Tug or Work-Bee”

HUTZEL Class Space-Tug

Named in memory for Gary Hutzel


Some details: Early Work-Bee 2213 to 2270

Original design is Walter “Matt” Jefferies and I have added a few minor ideas of my own, mainly the hatch curves around to the right to allow the pilot enter and must have a Spacesuit.
Using telescopic arms (fore and aft) can attach too containers or other objects to manoeuvre orbiting installations such as Space-dock and Star-ships.
It also has powerful thrusters and can tow with the aid of tractor beams a medium size Ship a short distance if the need arises.
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