The fleet is in, or the 21 ships I named during my Constitution Class build in Lightwave3d from 2016 to 2018.
01: U.S.S. CONSTELLATION NCC 1017
02: U.S.S. CONSTITUTION NCC 1700
03: U.S.S. DEFIANT NCC 1764
04: U.S.S. EAGLE NCC 956
05: U.S.S. ENDEAVOUR NCC 1895
06: U.S.S. ENTERPRISE NCC 1701
07: U.S.S. ESSEX NCC 1697
08: U.S.S. EXCALIBUR NCC 1664
09: U.S.S. EXETER NCC 1672
10: U.S.S. FARRAGUT NCC 1647
11: U.S.S. HOOD NCC 1703
12: U.S.S. HORNET NCC 1714
13: U.S.S. INTREPID NCC 1831
14: U.S.S. KONGO NCC 1710
15: U.S.S. LAFAYETTE NCC 1720
16: U.S.S. LEXINGTON NCC 1709
17: U.S.S. MERRIMAC NCC 1715
18: U.S.S. POTEMKIN NCC 1657
19: U.S.S. REPUBLIC NCC 1371
20: U.S.S. VALIANT NCC 1223
21: U.S.S. YORKTOWN NCC 1717
Star Trek “Its a Klingon D7”
USS Enterprise by Me, Klingon D7 by Prologic9 and the Background by GrahamTG . it’s a fun break from modelling to just render of a few images.. not in my comfort zone, really stretching now.. but thanks to the other artist for providing these resources
Star Trek “No Life Forms”
This is one of my favourite backgrounds, which is “Mars” by NASA and altered by me and a friend even jazzed it up.
One More Orbit
A rendering using a NASA image as background (Mars, standing in for some far-off world) featuring the Constitution Class Starship USS Enterprise.
I hope you like them.
I mostly just renders to show of designs. but I was goofing around with this scene and added stars and planet Epsilon III by David cgc and this was the result .. I liked it and decided to post
Starbase 13 was a Federation Starbase located on the edge of the Federation Phalanx, It also was the destination in the Star Trek Novel Enterprise: The First Adventure It was not trying to create a real space scene as I said, I was just playing with the scene and the result was something I liked.
Well a little play with the title, but its my last post for these designs, for the time being, I have the need for a new project and I am looking at a few ideas, but I will be back to it in the near future.
Docking & Powering Down
I have wondered from time to time how I would liked to have seen the USS Enterprise or any Star Trek ship from The Original Series era, entering a space dock, in this case one inspired by Franz Joseph early designs, entering one of the 5 bays (Orbs) and then the 5 Inner docks (Connective Tube), which is how I have defined the inner sections of the facility, I do some plans sometime later. but the outer dome area is the Bay (which there are 6 and can hold up to 3 Constitution Class ship, and in my view of Star Trek is the largest man-made vessel, no Dreadnoughts) and the inner is the Dock (6), I will have to add some kind of Dock like mechanisms.
The bussard’s, I imagine power down in set stages as the docking ship enters the inner docking area.. the colourful lights powering down first then the outer orange layer power down before it all goes to a darker shade, then nothing a silver transparency.
1. USS Enterprise approaches the Starbase
2. The USS Enterprise hands over control to dock control and under remote control.
3. Kirk orders the Warp engines to Power Down
4. Commander Scott deactivates the Bussards and Warp Engines
5. The reaction within the Bussards start to cool
6. Within moments the cooling has taken effect and the engines themselves are cold
7. The USS Enterprise now with Warp Power deactivated and crew can disembark,
8. It will take 30 minutes to power up to return to space and roam free.
Work in Progress
I made a few minor changes, I wanted the design to look taller and have some pylons of it own, I also have the lower section having a glowing reactor ,, not sure if I will keep it.
Design slowly progressing,, I will have some fictional scales later
I have started work on a Franz Joseph inspired Space dock or Head Quarters depending on the designation you wish to give it, I also added a Matt Jefferies inspired Space-Tug that I have called a Hutzel class, named after Gary Hutzel.
USS Enterprise & Work-bee
Here is a few renders with the Enterprise and Hutzel Work-bee/Space-tug (space-tug does not sound as interesting as work-bee) scaled to their fictional scales, when I built the Enterprise I used its real measurements as much as I could,, there is some area of doubt in the height but the length and width are spot on.
I just started a space station, Franz Joseph inspired but with alterations of my own, more on that in the future..
Warp Bussard Test 2
A little more done, I want to isolate the Bussard’s so I now have them in their own layer, some programs like Lightwave use layers so you can exercise more control over render times which for images hardly matter, but if you’re animating its handy to be able to hide / remove if that part of the model is not needed etc.. say a hangar bay or rooms behind windows, whatever..
As this is the first time I have really tried this I think that the method is worth the time..