Jules Verne’s Nautilus

Its that time again when I start to read or listen (as audiobooks are easier on the eyes) to one of my favourite books, so I started rereading “20,000 Leagues Under the Sea” and dug out this image from 2015. as I just cannot get into a new spaceship model at the moment, I am thinking of returning to this design interior, but steering clear of the magnificent Victorian look of Harper Goff’s Disney design, so once again this magnificent journey has grabbed my attention. I was never happy with my quick solution for the Air Reservoir’s for the next cutaway it will be more detailed and better explained, that is the intention anyway.

The Nautilus is described as having a cylindrical hull 70 meters long and 8 meters in diameter, which I have indicated with this outline, and I could just about fit all the internal settings as described by Jules Verne on one level (the mid section), that could house the cabins of Professor Aronnax (2.5 meters long) which would have room for a simple bunk, writing deck, chair wardrobe and adjoining W.C with show, working back then to Captain Nemo larger room (5 meters long) with a work area and W.C. that could contain a bath.

Moving back we have the salon (10 meters long) with the large portholes for viewing the undersea world, this room doubles for museum, that has art and marine collection of some significant value, next is a dining room (5 meters long) of some elegance and adjoining that is the Library (5 meters long) containing 12,000 books.

We are now at the midpoint of the submarine where you will find a spiral staircase connecting 3 level the size of this central section is not given this area connects to other smaller rooms that house the galley & some storage rooms, where I have placed our other two passengers Ned Land and Conseil as they travel 20,000 leagues under the sea’s, moving further back we have a large W.C or bathhouse for the crew which I have estimated at 12 men can bunk comfortably. Then there is the batteries and engine machine area.

nautilus-cutaway-2017 Blue 1

gmd3d designs

Welcome to my small corner of the web


Hello and welcome, my name is Gerard Duffy and around the web I go by the user-name of gmd3d a mix of my name and interest, not very inventive, but easy to remember. In the past I went by the user-name of Taranis on modelling and fan forums alike. but over time I grew tired of the name.

Feel free to look around and check out the number of designs I have worked on over the years and you can find my first and only tutorial of how to build the USS Enterprise from Star Trek The Original Series 1966-69 in Lightwave3d by Newtek it’s a tutorial aimed for beginners, check under Lightwave Tutorial in the menu above, its is downloadable in PDF format and is free, the blog features a mixed bag of designs and interests,

I am also adding a subscribed members section for a yearly fee giving members access to many of the designs I have worked on over the years. you can navigate to the designs via the Categories on the right side of your screen.

I have made some very good friends over the years through forums, listed below, its a sad to see that over the last few years that many of these forums have closed, with those closers (due in part to Facebook and other social media sites) most of my models went with them, never to be seen again.


Foundation3d
Foundation3d, I have been a member since 2007

3dscifi
A very nice forum with a mix of programs in use


My CGI program of choice as mentioned above is Lightwave3D by Newtek, which is an excellent 3D modelling and rendering program and I’ve used it since 2006, Lightwave3d was first seen used very effectively in Babylon 5 (1994) where the producers took a bold step with this new CGI visual effect approach and has since went on to make a name for itself in the entertainment industry, going from strength to strength and has featured in other franchise like Star Trek, Battlestar Galactica, Star Wars, James Bond, Spider-Man, Stargate, Firefly and many more besides, there are too many to name here, while people do complain about the over use of CGI in film, and for good cause I think, its not the tools, its the use and over use.

I have always been a science fiction/fantasy fan, from as far back as I can remember, I mainly enjoy Science fiction for its ability to shows us possible futures where humanity has grown up and explores not only the universe we live in but also humanity as a whole, with a little action thrown in for good measure, for me that’s best kind of science fiction.

The original Star Trek series (1960s) fulfilled that very well showing us a possible and a very positive future for humanity in general where we reached a kind of maturity that we surly need.

I also enjoy the original Battlestar Galactica (1970s), & original Star Wars (1970s) the latter shows and films are more far forgettable for me sad to say, long on awesome VFX but short on story and character development, I really think films now are more forgettable after the first viewings once you get past the visuals, I am also big fan of the early Science-Fiction films from the 1950’s and on into the 1980’s and perhaps 1990’s.

Best Gerard Duffy


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“no infringement is intended”

I hold the copyright for my design work in progress artwork, art and tutorials

Please do not use my artwork, images, tutorial for any commercial attempt without first contacting me

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