Reimagined Constitution Class

Image

I could not help it, after seen a beautiful space scene by a friend GrahamTG I had to render with my reboot / re-imagined design..

 

 

Buck Rogers Starfighters

Buck Rogers in the 25th Century

Running out of steam with Star Trek designs and art so I have gone back to a design I made in 2008 just over 10 years ago, Buck Rogers Starfighter.. Gil Gerard’s series which I still enjoy watching from time to time.
Its fun working with these again. but looking at them there are areas I would do differently and a lot of areas which I would called unfinished now.
Shock surprise, no, not really but I have cleaned it up and might do some more.

 

Concept Design: Ranger Deployment

Its been so long since I used this model, it’s a terrible thing spending weeks or in my case months designing and building models and after the first test renders and a renders I take a little more seriously, the model is forgotten.

I have taken this out of mothballs and with the wonderful Spawn Nebula art by Ali Ries and have set 3 Ranger Class Destroyers deployed on patrol

The model is available for sale royalty free on my Gumroad page

 

 

 

Star Trek Constitution Reimagined Part 7

Constitution Class Reimagined

My re-imagined constitution class, the biggest adjustment is the scale from “947 ft” to “1311’5 ft” & I made changes to deck height to fix as many issue as possible.. I did have it at 1260 ft thinking that it would fix the areas of interest. but that did not solve issues with the shuttle bay access corridors at the sides of the bay, so again I had to enlarge the design, which was creating a new problem for me as to the deck count, I always put that at 23 via The Making of Star Trek by Stephen E. Whitfield & Gene Roddenberry and I did not want to stray to far from that.

 But one area I thought I needed to establish is the deck heights, what to use, other fans think 9.6 or work, which is fine. I chose to go with the set plans and make it 10ft for the deck heights for corridors as seen in Series, it is the visual established look for the series. I think if they are lower it would effect the look so right or wrong its what I used.

Some of the decks in the secondary hull are taller than the 10ft mentioned mostly due to the shape of the design, this included the dorsal neck and the Engineering section mostly helps in the area for fuel, maintenance and cargo, for example in the connecting neck I have turbo elevator maintenances area. with the rescale there is enough room.. just to do this.. 

One of my favourite sources is The Making of Star Trek by Stephen E. Whitfield & Gene Roddenberry 1968, and I have look to it for guidance in some areas, (I think its canon though I also think that as the book was published in 1968 (second season) many idea and thoughts on scale where in flux, busy enough just keeping the show on air.

In The Making of Star Trek book the shuttle bay height and width is 30ft by 60ft and 100ft long.. now I assume this is only the bay area proper and not including the corridors to each side we see in Star Trek Season 2, Episode 10 – Journey to Babel at this new scale there is room for a corridor, while there is very little room practically none with the established canon scale of 947ft, I think the following post from Memory Alpha is worth sharing.

http://memory-alpha.wikia.com/wiki/Constitution_class

“The dimensions of the Constitution-class, 947 feet (289 meters) long for the original configuration and 1,000 feet (305 meters) for the refit-configuration, are the ones that are universally accepted by production staff and fans alike, and propagated in virtually all reference works dealing with the subject, starting with the very first one, The Making of Star Trek, published in 1968. That being said and oddly enough, neither dimension has actually ever been canonically confirmed, as neither dimension was ever seen or referred to in any of the live-action Star Trek productions.

The original configuration length of 947 feet was first derived from Stephen Edward Poe‘s reference book, The Making of Star Trek, p. 178, and that dimension has been propagated in every subsequent reference work ever since. However, what Poe did not mention was that designer Matt Jefferies had originally produced that graphic in 1967 as a reference for Poe’s employer, model kit company Aluminum Metal Toys for their 1968 second edition retooled USS Enterprise model kit, No. S951 – where the graphic was displayed on the side of the box prior to its publication in the book – and not for the actual Original Series production. Remarkably, the dimension of the starship had been in flux until that time as producer Gene Roddenberry‘s memo of 24 August 1964 evidenced, “We anticipate a final design might see the ship as 200 feet in length, and thus even a 1½-inch scale would give us quite a huge miniature.” This figure, initially accompanied with a crew complement of 203 would actually more or less stand until Jefferies, utilizing his engineering background, recalculated the figures for his design three years later. (The Making of Star Trek, pp. 89, 134)”

 

So with that been said I have with some adjustment with deck scales (something I did not want to do), but you can see I found some workable changes, most decks are 10ft, but in the dorsal neck they have 12ft and this works with lining up portholes (assuming mine are close enough) then in the secondary hull all decks save 2 are 10ft ,, the top and lower most decks here are 16ft,, this is something I am not entirely happy with but,, these levels could have need for for structural supports for the dorsal neck and perhaps something else ,, antimatter storage or something.. but this works for me.

 

Latest Renders below

Length: 1311’5 Feet
Width: 577’5 Feet
Height: 319’11 Feet
23 Decks.
Crew Complement 430.
7 Class F Shuttlecraft
Total Escape Pods 192
164 Escape Pods in the Primary Hull (4 persons per Escape Pod is 656)
28 Escape Pods in the Secondary Hull( 4 persons per Escape Pod is 128)

Total Escape Pod Personnel Capacity is 768, including the 7 shuttles (possibly standard compliment) would mean that the upper limit of the crew would be around 800 (817 evacuation limit)

I have also included a large image of Doug Drexler’s

Master systems display of the U.S.S. Defiant and was seen in Star Trek Enterprise episode “In a Mirror, Darkly, Part II“. I think that this depicts the Constitution Class being even larger than my rescale of 1311’5 ft

Click on image to see the full images

This is a 8 page PDF file showing some additional information

Some details

Concept Design: Pathfinder Class Part 3

After a long delay I have finished and released the Pathfinder Class ship !

This Lightwave3d 9.61 model is for sale hosted on gumroad the link is below

€25 Royalty Free

>>>>>>  Link   <<<<<<

I have at last finished with my version of the USS Enterprise NCC-1701, I was/am looking at new projects and to help I have jumped back to an older design, I used to call the Kilkenny and on refection feel it not a name that grabs your attention, so I went back to the Pathfinder, giving it some more thought the S.S. Pathfinder, S.S. standing for “Solar Surveyor” a designation from the pages of Arthur C. Clarke book “Rendezvous with Rama” and its ship the Endeavour.

S.S. Pathfinder is a interplanetary explorer, making trips to Venus, Mercury, Mars etc in rapid time and I imagine in 100 years hence, with a crew compliment of 20 or so.

I was inspired by designs I seen over the last few years that hearken back to Isaac Asimov book covers, the David “Lucky” Starr story called “Oceans of Venus” by Ray Feibush, which I have in my book collection. and the Black Hole USS Palomino which I made a in the early 2000s.

 

Ray Feibush

by Ray Feibush

This Lightwave3d 9.61 model is for sale hosted on gumroad the link is below

€25 Royalty Free

>>>>>>  Link   <<<<<<

 

Star Trek Constitution Reimagined Part 4 Hangar

Its been a while since my last post with my rebooted or reworked Enterprise but also my PC had another fit and I was compelled to reinstall Windows, by slow steps I have reinstalled Lightwave at the last and finished the few details I had to work out on the rebooted constitution class.

I had to adjust the hangar deck height. it was too low for the deck plan I was using, I also worked out the gallery observation area and its corridor to the control booth though I did not build the corridor itself..

I never found credit to the shuttle model builder, no readme was included in the file.

The shuttle model builder is Aggi from Foundation3d

 

Star Trek Constitution Reimagined Part 3

Star Trek Constitution Rebuild Part 3

I have at last finished the design, but it took me some time to return to it, over the last week I refined and reworked the design added features I like and giving some thought how the ship would be arranged internally.

The overall design is bigger then the original series version to fit my idea of its internal layout too.

USS ENTERPRISE NCC-1701
Constitution Class
Length: 1311’5 Feet
Width: 577’5 Feet
Height: 319’11 Feet
23 Decks.
Crew Complement 430.
7 Class F Shuttlecraft
Escape Pods 192
164 Primary Hull 4 persons per pod = 656 Crew
28 Secondary Hull 4 persons per pod = 128 Crew
Total Escape Pod Personnel Capacity = 768

 

 

2000AD’s: Dan Dare P2 “Eagle Shuttle”

2000AD’s Dan Dare “Eagle Patrol”


Just to jump out of Trek for a bit.. Dan Dare Eagle on patrol,, using the fabulous Ali Ries Background art scene .. no prep just slapped it in there where the Enterprise was and a reminder of its scale.

 

Eagle Rapid

eagle10

 

 

 

Star Trek: Renders

Well now I have been busy, rendering yes and some more Star Trek using some background art by Ali Ries,  GrahamTG and dadrian to bring some energy into them, normally I don’t do action type renders but here for the first time with Phasers firing all or Klingon torpedoes evading,, 99% in Lightwave and a tiny tweaking in Photoshop..

I am going back to doing my own reimagined constitution class this week and I am going if time permits some other designs from the federation moving on to Klingons for the first time since I worked on the bridge or corridors a few years ago.

That should get star trek out of my system for a while, so I have decided to attempt the Battlestar Galactica with my approach to its detailing and arrangement.

Mixed in with some of my own designs.. stay tuned for the WIPs (Work in Progress)

I think that all for now,, … … yes that it..

Oh wait There is a possibility that 3DGladiators will be making a return.

Star Trek Orbital Space(Dry)Dock

I have not been idle, I have over the last week being designing a TOS orbital dry-dock, it has the look of Star Trek The Motion Picture in that its a frame, and I have a shuttle docks in the upper central unit, and Solar panels, normally around a planet / Star-base but it also has fusion reactors and other star trek tech you care to add, it has the same diameter as the Star-base inner working I made a few months ago.

Starfield by dadrian

Concept Design: The Halcyon Part 12 “Halcyon MK1 and MK2”

Halcyon MK1 and MK2

.Available.

They are not textured and only available in Lightwave3d for now, if I texture them would equal more time, greater the cost.

Of course there is also the early version of the Ranger that I may rework the engines, or maybe I won’t and Pathfinder Class Interplanetary ship and the McCall design but limited amount per engagement with McCall’s Daughter.. once they are gone that’s it.. and of course my Nautilus all in Lightwave3d 9.61..

map1

>>>>> Halcyon MK1 <<<<<
Royalty Free

map2

>>>>> Halcyon MK2 <<<<<
Royalty Free

Main Link
https://gumroad.com/gmd3d

 

Concept Design: The Halcyon Part 10 “Halcyon in Orbit”

Halcyon in Orbit


I was away on holidays over the past 2 weeks, eager to get back to designing, but now I am here low enthusiasm to get started, so just to get my creative energy going I rendered two new images.

No frills, but after the time away I might see the design afresh and to give some thought to this and my next projects.

Well apart from working on the cockpit and other sections for the Halcyon, I was thinking of returning to the Nautilus from 20.000 Leagues Under the Sea’s, using the internal layout I built as a frame and jazzing the older one up a bit to have elements of the two Nautilus models I designed.

But I give it some thought, next post will not be my normal post, but something I have been interested in for several years..

Star Trek: Edge of the Federation

“Edge of the Federation”


I dusted of my U.S.S. Enterprise model and with a nice background image by dadrian on deviantart. A much needed break from my own designing, my appreciation for concept artists has grown to such heights, how the likes of Syd Mead, Doug Drexler, Rick Sternbach, do it I cannot say.. But I applaud their work all the more.

Concept Design: The Halcyon Part 9

Concept Design: Halcyon MK1 & MK2


The Halcyon design I started a few weeks ago is nearing it end of the building phase and I have to start thinking about the textures, not a favourite part of cgi that I can enjoy, but I will be doing just that in a few weeks as I have a trip coming up and a small commission which is great.

This design will be up for sale when its done, for Lightwave users, I don’t use other programs so at the moment for limited use. later I will build the cockpit and other sections as time allows.

Concept Design: The Halcyon Part 8

The  Halcyon


The design is almost complete, modelling side of things anyway, I need a break from this to recharge my creative energy before taking on the Internal setting, as mentioned before, this will include the cockpit, corridor, small engine room, main hatch area, cargo area, then on to the land craft (but that may come first). I don’t know about texturing it yet hence the break 🙂

 >>>>> Click on the image to see full Size <<<<<

Concept Design: The Halcyon Part 6

The Halcyon


 

The plan of the external look of the design is more or less complete save some minor detail on the main body and some additional details in the engine section.

halcyon-montage

 

 

Concept Design: The Halcyon Part 5

The Halcyon


Getting close to finishing the external look, now I have to think about the texture maps and later the internal sets, this will be available for sale in the future and I am going to try to make it available for DAZ 3d users, also on the cards for this design is land-craft of some description and perhaps a small flying craft for planetary surveys..

Concept Design: The Halcyon Part 4

The Halcyon


375’6.ft long,

223’9 wide,

68’1 tall

Here are a few images from different angles to show off the design, going to take some time before I add more details.

Concept Design: The Halcyon Part 3

The Halcyon


Once again I am having to change the Blog settings and at the same time making the sections easier to navigate, namely the Star Trek section, Constitution Class, Jefferies Space-tug, etc get their own sections.. I possibly revise that a little more.

Such as the Registry work I did may go into their own subsection,.

The biggest nuisance for me that the multi images I post as collage rather than single images don’t open as I want and I hope you want to see, I render image large to fit the larger screens we enjoy these days.

So alas you will be seeing more changes to the look of the blog and I hope its for the better and quicker to navigate.