I have removed a number of older images, work in progress of the USS Enterprise and such which have never had any trafic worth mentioning, along with my shift away from Star Trek and other franchies like Blakes’7 which was a great distraction away from ST I have spent far to long in that universe to the point I have Star Trek fatigue, my focus will be for my own designs like the Halcyon ship, I had in mind to design a mothership for this, and currently racking my brain to remember the ideas I had at the time.
In my imagination I thought along the lines of a huge design, a few miles long design perhaps never to return to Earth once launched, a generation ship. And this Halcyon ships/shuttles would act like Space1999 Eagles 🙂 the shape of the cockpit windows now make sense, yes! (Londo Mollari voice)
Will I hope to have some early designs posted asap.
Its been so long since I used this model, it’s a terrible thing spending weeks or in my case months designing and building models and after the first test renders and a renders I take a little more seriously, the model is forgotten.
I have taken this out of mothballs and with the wonderful Spawn Nebula art by Ali Ries and have set 3 Ranger Class Destroyers deployed on patrol
The model is available for sale royalty free on my Gumroad page
Some Halcyon Space Craft renders I created but neglected to post, background art by Ali Ries aka Casperium and GrahamTG, who kindly allowed me to work with their art, really setting a dramatic feel. some are repeated trying different approaches.
I hope you like them, I will look to another original design I think for the next model, stretch myself creatively, but who is to say I cannot do two designs 🙂
I am nearing the end of the first phase of the Halcyon build and getting it ready minus textures for sale, as I work on other sections they will also be for sale at a lesser price and as and if sections have updates they will be free to those who buy the design.
Cockpit, chairs are already there,
Cargo bays (2)
Crew Area and Simple Corridor.
I was away on holidays over the past 2 weeks, eager to get back to designing, but now I am here low enthusiasm to get started, so just to get my creative energy going I rendered two new images.
No frills, but after the time away I might see the design afresh and to give some thought to this and my next projects.
Well apart from working on the cockpit and other sections for the Halcyon, I was thinking of returning to the Nautilus from 20.000 Leagues Under the Sea’s, using the internal layout I built as a frame and jazzing the older one up a bit to have elements of the two Nautilus models I designed.
But I give it some thought, next post will not be my normal post, but something I have been interested in for several years..
The Halcyon design I started a few weeks ago is nearing it end of the building phase and I have to start thinking about the textures, not a favourite part of cgi that I can enjoy, but I will be doing just that in a few weeks as I have a trip coming up and a small commission which is great.
This design will be up for sale when its done, for Lightwave users, I don’t use other programs so at the moment for limited use. later I will build the cockpit and other sections as time allows.
The design is almost complete, modelling side of things anyway, I need a break from this to recharge my creative energy before taking on the Internal setting, as mentioned before, this will include the cockpit, corridor, small engine room, main hatch area, cargo area, then on to the land craft (but that may come first). I don’t know about texturing it yet hence the break 🙂