Concept Design: Ranger Deployment

Its been so long since I used this model, it’s a terrible thing spending weeks or in my case months designing and building models and after the first test renders and a renders I take a little more seriously, the model is forgotten.

I have taken this out of mothballs and with the wonderful Spawn Nebula art by Ali Ries and have set 3 Ranger Class Destroyers deployed on patrol

The model is available for sale royalty free on my Gumroad page

 

 

 

gmd3d designs

Welcome to my small corner of the web


Hello and welcome, my name is Gerard Duffy and around the web I go by the user-name of gmd3d a mix of my name and interest, not very inventive, but easy to remember. In the past I went by the user-name of Taranis on modelling and fan forums alike. but over time I grew tired of the name.

Feel free to look around and check out the number of designs I have worked on over the years and you can find my first and only tutorial of how to build the USS Enterprise from Star Trek The Original Series 1966-69 in Lightwave3d by Newtek it’s a tutorial aimed for beginners, check under Lightwave Tutorial in the menu above, its is downloadable in PDF format and is free, the blog features a mixed bag of designs and interests,

I am also adding a subscribed members section for a yearly fee giving members access to many of the designs I have worked on over the years. you can navigate to the designs via the Categories on the right side of your screen.

I have made some very good friends over the years through forums, listed below, its a sad to see that over the last few years that many of these forums have closed, with those closers (due in part to Facebook and other social media sites) most of my models went with them, never to be seen again.


Foundation3d
Foundation3d, I have been a member since 2007

3dscifi
A very nice forum with a mix of programs in use


My CGI program of choice as mentioned above is Lightwave3D by Newtek, which is an excellent 3D modelling and rendering program and I’ve used it since 2006, Lightwave3d was first seen used very effectively in Babylon 5 (1994) where the producers took a bold step with this new CGI visual effect approach and has since went on to make a name for itself in the entertainment industry, going from strength to strength and has featured in other franchise like Star Trek, Battlestar Galactica, Star Wars, James Bond, Spider-Man, Stargate, Firefly and many more besides, there are too many to name here, while people do complain about the over use of CGI in film, and for good cause I think, its not the tools, its the use and over use.

I have always been a science fiction/fantasy fan, from as far back as I can remember, I mainly enjoy Science fiction for its ability to shows us possible futures where humanity has grown up and explores not only the universe we live in but also humanity as a whole, with a little action thrown in for good measure, for me that’s best kind of science fiction.

The original Star Trek series (1960s) fulfilled that very well showing us a possible and a very positive future for humanity in general where we reached a kind of maturity that we surly need.

I also enjoy the original Battlestar Galactica (1970s), & original Star Wars (1970s) the latter shows and films are more far forgettable for me sad to say, long on awesome VFX but short on story and character development, I really think films now are more forgettable after the first viewings once you get past the visuals, I am also big fan of the early Science-Fiction films from the 1950’s and on into the 1980’s and perhaps 1990’s.

Best Gerard Duffy


Legal Disclaimer
© Star Trek, Star Wars, Battlestar Galactica and other trademarks are held by their relevant copyright holders.
“no infringement is intended”

I hold the copyright for my design work in progress artwork, art and tutorials

Please do not use my artwork, images, tutorial for any commercial attempt without first contacting me

I am always happy to see comments or suggestions
on any of the artwork or designs.

Concept Design: The Halcyon Part 9

Concept Design: Halcyon MK1 & MK2


The Halcyon design I started a few weeks ago is nearing it end of the building phase and I have to start thinking about the textures, not a favourite part of cgi that I can enjoy, but I will be doing just that in a few weeks as I have a trip coming up and a small commission which is great.

This design will be up for sale when its done, for Lightwave users, I don’t use other programs so at the moment for limited use. later I will build the cockpit and other sections as time allows.

Concept Design: The Halcyon Part 7

The Halcyon


Taking shape with some added details, I am currently redesigning the engines and here I have the ship with landing gear extended. you can see (just) the 6ft tall crewman..

the-halcyon15the-halcyon14


Concept Design: The Halcyon Part 5

The Halcyon


Getting close to finishing the external look, now I have to think about the texture maps and later the internal sets, this will be available for sale in the future and I am going to try to make it available for DAZ 3d users, also on the cards for this design is land-craft of some description and perhaps a small flying craft for planetary surveys..

Concept Design: The Halcyon Part 4

The Halcyon


375’6.ft long,

223’9 wide,

68’1 tall

Here are a few images from different angles to show off the design, going to take some time before I add more details.

Concept Designs “Pathfinder” P2

Pathfinder Class 2085


The overall design is finished, apart from some minor changes I am calling it finished, so a few details for those who like this kind of information, as always I build to scale.

Height:  260’7 ft
Width:   228’8 ft
Length:  228’8 ft