Star Trek: The Cage

“She has an illusion and you have reality”

Something I have never done before, not that not true I tried years ago before getting into modelling, I created this image but first with my “series” version of the USS Enterprise, it was commented and criticise, so I adjusted my model to better show the first pilot look, but I consider that had Jeffery Hunter had remained with Star Trek for the series, the Enterprise would have looked like Kirk’s, it was a pilot just as “Where no man has gone before” is the unheard of second pilot.

It gave me great pleasure to know that Jeffery Hunter son enjoyed the one of my test images and used it on his Facebook page, I made another image that would work better, but I had a lot of fun doing something slightly different with my models, I hope you like them.

“The Cage” is the first pilot episode It was completed in early 1965
“She has an illusion and you have reality”
Jeffrey Hunter as Captain Christopher Pike
Susan Oliver as Vina
Leonard Nimoy as Mr. Spock
Majel Barrett as Number One
John Hoyt as Dr. Phillip Boyce
Peter Duryea as Lieutenant José Tyler
Laurel Goodwin as Yeoman J. M. Colt

The background art Rapid Nebula by Ali Ries, you can see more of her work on deviantart via this link
Casperium

 

She has an illusion and you have reality 0002Pikes command 2018 Ali Ries5featuring Jeffrey Hunter as Captain Christopher Pike 815a2018 Ali Ries1 copyPikes command 2018 Ali Ries6

 

Star Trek Constitution Rebuild Part 6

Star Trek Constitution Rebuild Part 5

I have finished my rework/rebooted Constitution class, as of today I am finished other designs I want to work on, just to recap, this is larger then the official scale of the Connie, I had to enlarge it to address so many issues, this is 1311.5 ft long or 399.7 meters, I posted basic image here before, for these I used Ali Ries wonderful and scenic space art with permission for these WIP images..

I hope you like the design.

>>>>>Large image click on to see full size image <<<<<

 

 

Concept Design: Nautilus Rebuild 4: Reworked Continued

Reworked


Nearing the end, closer and happier with the new detail, hand on heart I cannot say its worth the time but, carrying on here are the latest test renders..

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Concept Design: Nautilus Rebuild 3: Reworked Rivets

“Nautilus Rework”

These designs seem to take me longer to complete, was it always so, but the exterior has been reworked minus textures, I may not bother doing it for this build but I will see once I have finished the interior and this time I mean to finish it, in 2018.

Here are some new images, reworked the nuts and bolts, though I did say I’d never do them again, alas I could not leave well enough alone and they have all been redone, a real time consuming effort, boy am I a grump today.

Overall the design is the same but with tweaks that I think improve the look a little more, the scale is the same, hatches except for a new forward hatch is the same, I need to tweak the salon window, I think its too large and needs some structural elements.

 


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Concept Design: Nautilus Rebuild 2: “Nautilus Redo”

New rivets and oblong window on the Nautilus, taking cue’s from the illustrations by Alphonse de Neuville and Édouard Riou for the novel.  I was not intending to rework the exterior, but what can I say, I am a fan.

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Concept Design: Nautilus Rebuild 1: “Reworking Interior Plan”

Reworking Interior Plan


Reworking the forward section of the Nautilus, I added a forward hatch just behind the wheelhouse, I was never happy with the cut I made through the upper section of the Salon.

With the cut gone and only having one entrance, finding Nemo would descend the steps turning aft and travelling back through a short corridor and the a stairwell, heading down to the main deck (2) (there are 3 levels) then turning forward walking through the dining room, library, salon and right hatch through the corridor to the next stairwell to the wheelhouse. So I decided to add a second one 

I am also thinking of adding oblong windows to the Salon removing the current setup.

Its fun but time consuming working out these details..

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Concept Design: Jules Verne’s Nautilus 11

 

Its that time again when I start to read or listen as audiobooks are easier on the eyes 🙂 to one of my favourite books, so I started rereading “20,000 Leagues Under the Sea” and dug out this image from 2015. as I just cannot get into a new spaceship model at the moment, I am thinking of returning to this design interior, but steering clear of the magnificent Victorian look of Harper Goff’s Disney design, so once again this magnificent journey has grabbed my attention. I was never happy with my quick solution for the Air Reservoir’s for the next cutaway it will be more detailed and better explained, that is the intention anyway.

The Nautilus is described as having a cylindrical hull 70 meters long and 8 meters in diameter, which I have indicated with this outline, and I could just about fit all the internal settings as described by Jules Verne on one level (the mid section), that could house the cabins of Professor Aronnax (2.5 meters long) which would have room for a simple bunk, writing deck, chair wardrobe and adjoining W.C with show, working back then to Captain Nemo larger room (5 meters long) with a work area and W.C. that could contain a bath.

Moving back we have the salon (10 meters long) with the large portholes for viewing the undersea world, this room doubles for museum, that has art and marine collection of some significant value, next is a dining room (5 meters long) of some elegance and adjoining that is the Library (5 meters long) containing 12,000 books.

We are now at the midpoint of the submarine where you will find a spiral staircase connecting 3 level the size of this central section is not given this area connects to other smaller rooms that house the galley & some storage rooms, where I have placed our other two passengers Ned Land and Conseil as they travel 20,000 leagues under the sea’s, moving further back we have a large W.C or bathhouse for the crew which I have estimated at 12 men can bunk comfortably. Then there is the batteries and engine machine area.

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Star Trek Constitution Reimagined Part 5 : Hangar Bay

This is my final work on the Enterprise and its Hangar bay and how I thing it could be, I still think this design can carry between 6 or 8 shuttles depending on the arrangement but this seems to work well

You could have 2 stationed in the main hangar, with the duel elevator/rotating (Turntable) deck kept clear ? or 3 in the main hangar with one on station ready for launch on the elevator/rotating (Turntable) etc

With 4 stored in the deck below the hangar , there is room to move them around and I imagine that they can easily be moved, antigrav units or something like that.

The lower fantail cut of the secondary hull prohibits the shuttle elevator going down more then one level,, so I have added two additional side elevators to the forward shuttle storage area (orange surface colour, one occupied by a shuttle), so perhaps if the captain wishes to have additional shuttles at his or her disposal, they can.. so lets say that the maximum class F shuttles this design can carry is 8.. possibly adding one or two workbees of the period.

I added 2 smaller cargo elevators to the forward wall, beyond that would be the Engineering sections, for those times Cargo Transporters cannot be used.. as we know these things happen 

Also I rendered 2 new images.. too get a idea of how the scale looks I included some 6ft crew personnel.

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