In 1978 a new British science fiction series aired on BBC 1 called Blake´s 7 and like Star Trek was very popular with science fiction fans. another common theme with Star Trek is it had a very small budget and at times looked it, but that did not detract from the top story and character development of the two main men, Blake and Avon.
The star of the show was also the Liberator, I loved the design from the moment I saw it on my TV screen back in 1978, watching with my father who had called me into the living room to watch. I liked Blake and Avon as they battled over control of the crew as they entered a guerrilla war with the Federation (what? the federation, they are the good guys in Star Trek, what happened? I remember thinking, ah innocence) the lovely Jenna, the cowardly Vila, the powerful Olag, the insightful Cally and the ships interactive computer Zen.
Worst part in the series was the destruction of the Liberator, as legend would have it, the series was not to be taken up again and so the ship was destroyed in a climatic end, once the show was renewed enter the Scorpio nice design or at least interesting, but no Liberator.
Liberator aft textured
Liberator side textured
Liberator with texture
Again a design I like a lot, It was destroyed in the 3 season as far as I remember and I lost interest in the show from that point on and I was sorry that the actors playing Blake and Jenna left the show and it stopped working for me even then, as Avon needed Blake for the character to work.
Why has there been no fan film made based on Blake’s 7, I think it would be a lot easier than Star Trek
A great design, rumour has it that the design was not originally intended for Buck Rogers in the 25th Century staring Gil Gerard and Erin Gray, but for the Glen Larson earlier production, the famous and fabulous classic series Battlestar Galactica (1978) as the Viper. I am glad they went with that BSG Viper design and the Buck Rogers in the 25th Century inherited this great and I think a more suitable design for Buck Rogers, there is a cross-over day dream I had since the 1980s to this very day.
Starfighter: 2 Seater Interesting information I found is that the builders at Universal-Heartland did call this design the Thunder-fighter but if I remember rightly it was going to be called a Star fury and I called the altered design that is seen in the episode “Happy Birthday Buck”
Quad fighter: 4 Seater I see this almost as a family saloon, but I could see where the need for a larger design people carrier was called for.
Traeger fighter: 2 Seater This design only seen once in the Buck Rogers episode called “Happy Birthday, Buck”, for some reason the name Thunder-Fighter suits this design more than the original ship seen But it stayed in the collective memory of the viewers at the time, I know it did in my mind and what I liked is the extra wings and the built up area forward of the cockpit, gives a complete look to the design and it’s just cool 🙂 by no means perfect.
This is something that many 3D models want to see short of having the model to look at, the wire-frames
This is my last entry for the modelling aspect of the Enterprise design. Now I have to work on some basic textures, after a year writing the tutorial and modelling this area is just a little rusty ,The finished model little textures used but enough for this time
Star Trek Ships are always modelled, perhaps more than another show and it’s not because they are easy, because they are not I can tell you, but they are so iconic, recognisable by many even if they are not fan or even seen an episode. I wanted to have a go at a star trek ship but not the Enterprise so I selected the Oberth Class and I called it the Aries. It was built for a fan film that is on hiatus, (The fan-film is forever cancelled)
A fun design for Star Trek 3 The Search for Spock.
The Millennium Falcon the ship of riddles as its called by some people, is clearly the most iconic ship in the Star Wars universe, loved by all and like the USS Enterprise from Star Trek a star in its own right, designed by Ralph McQuarrie, based on a hamburger with a pickle on its side (or so its said) and the mind of George Lucas a few years ago I wanted to have a go and building it, this is in the not finished category or WIP section (work in progress).
I never finished it because I was moving from Ireland to Spain, it is one design I would like to return too someday.
This is as far as I got in the build, it’s a detail model and the thing about heavy detailed models is they take time to render and is heavy on PC resources i.e. RAM, so it could take time to render in an image or worse an animation. a lot of my model time is taken up with how to cut corners to reduce the all important polygon count.
I have used Lightwave for around 6 years, and I don´t consider myself an expert, perhaps well-informed would be better way to describe myself in this, there are a lot of great modellers I know and they have been very generous with their time, knowledge and skill. Some work in the film or TV, others are not working in it but they are as good and as quick to give advice, suggestions and above all help.( they are in my Blogroll area) VK08 and Mikala to name but two of the best modellers I know.
Sometime ago on one 3D forum http://www.3dgladiators.com/ (now closed) we held a design contest, to build a cargo ship or anything that is connected with cargo, this design was my submission for it. (I did not win but the one that did was well deserved).
but it was liked it a lot, and some members who have complemented on it, which is always great and a reward in itself for a modeller or designer.
(I think I can call myself a designer now).
Alas I lost this model in a PC crash before I could finish it, but it’s not the end of the design. As I am coming to the end of a (year-long) project, which is my first training manual for building a model in lightwave which is the USS Enterprise from the original TV show 1960s and it’s aimed at new modeller using Lightwave.
But more on that later. I will be returning to this design and rework it for an other exciting project with my cgi partner by the name of Dan Baran aka Fretslayer, there will be more on that in the future.