USS Enterprise Lightwave 3d Tutorial: Second Edit / Printable Copies

Status

USS Enterprise NCC-1701
Lightwave 3D Tutorial 


Introduction

This is my first tutorial using Newtek´s award winning 3D modelling program called Lightwave and I have chosen the U.S.S. Enterprise NCC-1701, for my first tutorial design subject, I selected the famous USS Enterprise seen in the classic TV series Star Trek created and developed by Gene Roddenberry in 1964 with Desilu Productions studios and reached it audience in 1966 after its first pilot was considered too cerebral by NBC.

USS Enterprise 006

The Enterprise was designed by Walter “Matt” Jefferies, and has gone on to become a hugely popular design, for over 40 years it has inspired generations of dreamers and designers in many fields from the plastic model hobbyist to the newer field of CGI 3D modelling.

The Enterprise is one of the most popular models to build and almost every modeller I know has built it or would like to build it, this tutorial started out as a record of how I build this model adding images of what I did as I went, so I could come back to it at any time and update my approach to building this or any model,


I also used Charles Casimiro`s excellent Enterprise blueprints for this build.
Website no longer available


The Tutorial
01 How to Build the U.S.S. ENTERPRISE Part 1
02 How to Build the U.S.S. ENTERPRISE Part 2
03 How to Build the U.S.S. ENTERPRISE Part 3
04 How to Build the U.S.S. ENTERPRISE Part 4
05 How to Build the U.S.S. ENTERPRISE Part 5
06 How to Build the U.S.S. ENTERPRISE Part 6
07 How to Build the U.S.S. ENTERPRISE Part 7
08 How to Build the U.S.S. ENTERPRISE Part 8
09 How to Build the U.S.S. ENTERPRISE Part 9
10 How to Build the U.S.S. ENTERPRISE Part 10


 DEDICATED IN MEMORY
to
John A. Duffy
&
Dan Baran


I will also remind users that I created this tutorial in Lightwave 9.6 But should still be useful in earlier and later version of Lightwave, This tutorial only deals with the modelling aspect of the design and textures are not covered at this time.

Let me know how you get on with this Tutorial so please add a comment when you can.

Star Trek © is the copyright and trademark are held by their relevant copyright holders, No copyright infringement is intended on my part. I hold on to the copyright for my artwork, display art and tutorials, unless otherwise stated. Please do not use my artwork,images,tutorial for any commercial attempt.

**************************************************

To Download the files

Firefox Users
 Right Mouse button - to -  Save File As
Internet Explorer Users
 Right Mouse Button - to - Save Target As.

You can also find my tutorial mentioned here on creativeblog.



U.S.S. Enterprise NCC-1701

Model Specifications
Length, overall: 3.3 m (11 ft)
Diameter, Saucer: 152 cm (60 in)
Length, Engine pods: 185 cm (72.25 in)
Length, Secondary hull: 135 cm (53.5 in)
Height: 80 cm (32 in) Weight: 90 kg (200 lb)

Fictional Specifications

Length: 288 m (947 ft)
Diameter, Saucer: 127 m (417 ft)
Length, Engine pods: 153 m (504 ft)
Diameter, Engine pods: 18 m (60 ft)
Length, Secondary hull: 103 m (340 ft)
Weight, gross: 172,368,000 kg (190,000 tons)

If you find this Tutorial useful, please consider a donation, Thanks

Donate

Some New Tutorial Covers

Status

I have updated the Enterprise Tutorial and fixed all I could find to fix and I even created some new covers.
I received a lot of help and support from a number of people who I have listed below.

Jennifer DeSalle aka VK08:
Who always had time to recommend and point me in
the right direction.

 Dan Baran aka Fretslayer:
Who would proofread and spot any errors
&
For being there

 Alain Rivard aka Al3d
Who help with modelling information and
Who help with the design and Layout
of the new Covers.

My Wife
Who hardly saw me and while I was developing this.

As the Tutorial is now condensed into 10 chapters
I created 10 new images for them, using Alain work as a reference.
So any screw up’s are mine alone.

 

Special thanks to Al3d aka Alain Rivard who created this sample cover to give me a direction.

This is Al3d original cover art.

You will hopefully see this with the Refit Enterprise Tutorial sometime in the future.