About gmd3d

Welcome to gmd3ddesigns, My name is Gerard Duffy: I am a 3D-Modeller, designer & artist I model with Lightwave3D by NewTek

Star Trek Constitution Reimagined Part 2

Star Trek Constitution Rebuild Part 1

Its has been a few weeks since my last post, I was on my holidays, arrived back a few days ago, and as it takes me a few days to even return to 3D and remembering my plans for this design to find to my mild annoyance that I was not paying as much attention to the results as I should have, so I had to go in and clean up parts of the model, esp around the hangar bay.

I have placed all the windows and are arranged as I like them the most and I think retains a lot of the original look..

 

Concept Design: The Halcyon Part 13: “Space Craft”

“Space Craft”


Some Halcyon Space Craft renders I created but neglected to post, background art by Ali Ries aka Casperium and GrahamTG, who kindly allowed me to work with their art, really setting a dramatic feel. some are repeated trying different approaches.

I hope you like them, I will look to another original design I think for the next model, stretch myself creatively, but who is to say I cannot do two designs 🙂

 


https://gumroad.com/gmd3d

 

2000AD’s: Dan Dare P2 “Eagle Shuttle”

2000AD’s Dan Dare “Eagle Patrol”


Just to jump out of Trek for a bit.. Dan Dare Eagle on patrol,, using the fabulous Ali Ries Background art scene .. no prep just slapped it in there where the Enterprise was and a reminder of its scale.

 

Eagle Rapid

eagle10

 

 

 

Star Trek Constitution Reimagined Part 1

Star Trek Constitution Rebuild Part 1

Well I have returned to this, my re-imagined constitution class, a last throw of the dice with this before I move on to other designs, I have adjusted the scale (again) to 1311’5 ft design and made changes to deck height to fix as many issue as possible.. I did have it at 1260ft.. that I thought would work, but it falls short in some areas I think important to address.

One of my favourite sources is The Making of Star Trek by Stephen E. Whitfield & Gene Roddenberry 1968, and I have look to it for guidance in some areas, (I think its canon though I also think that as the book was published in 1968 (second season) many idea and thoughts on scale where in flux, busy enough just keeping the show on air.

but one area I thought needed addressing is the deck heights, one key scale for me is 10ft for the deck heights, I except the needs for camera and dolly’s etc.. but it the established look for the series, (I am not going anywhere near other and later designs)

In The Making of Star Trek by Stephen E. Whitfield & Gene Roddenberry the Hangar Deck height and width is 30ft by 60ft and 100ft long.. now I assume this is only the bay area proper and not including the corridors to each side (we see in Journey to Babel) at this new scale there is room for a corridor, while there is very little room practically none with the established scale of 947ft.

also I have with some adjustment with deck scales (something I did not want to do, but you can see I found some workable changes, most decks are 10ft, but in the dorsal neck they have 12ft and this works with lining up portholes (assuming mine are close enough) then in the secondary hull all decks save 2 are 10ft ,, the top and lower most decks here are 16ft,, this is something I am not entirely happy with but,, these levels could have need for for structural supports for the dorsal neck and perhaps something else ,, antimatter storage or something.. but this works for me.

this is the direction now..

 

Star Trek: Renders

Well now I have been busy, rendering yes and some more Star Trek using some background art by Ali Ries,  GrahamTG and dadrian to bring some energy into them, normally I don’t do action type renders but here for the first time with Phasers firing all or Klingon torpedoes evading,, 99% in Lightwave and a tiny tweaking in Photoshop..

I am going back to doing my own reimagined constitution class this week and I am going if time permits some other designs from the federation moving on to Klingons for the first time since I worked on the bridge or corridors a few years ago.

That should get star trek out of my system for a while, so I have decided to attempt the Battlestar Galactica with my approach to its detailing and arrangement.

Mixed in with some of my own designs.. stay tuned for the WIPs (Work in Progress)

I think that all for now,, … … yes that it..

Oh wait There is a possibility that 3DGladiators will be making a return.

Star Trek Orbital Space(Dry)Dock

I have not been idle, I have over the last week being designing a TOS orbital dry-dock, it has the look of Star Trek The Motion Picture in that its a frame, and I have a shuttle docks in the upper central unit, and Solar panels, normally around a planet / Star-base but it also has fusion reactors and other star trek tech you care to add, it has the same diameter as the Star-base inner working I made a few months ago.

Starfield by dadrian

gmd3d designs

“Welcome to my small corner of the web”


Hello and welcome, my name is Gerard Duffy aka gmd3d, a mix of my name and interest, not very inventive but easy to remember. Feel free to look around and check out the number of science fiction designs I have worked on over the years.

You can also find my tutorial of how to build the USS Enterprise from Star Trek TOS in Lightwave3d, aimed for beginners, check under Lightwave Tutorial in the menu above, its is downloadable in PDF format and is free.

This blog features a mixed bag of designs and interests, you might find something at the side options to interest you >>>

I have made some very good friends over the years through forums, two of the remaining sites are listed below.


Foundation3d
Lightwave3d and other 3d programs
(can be slow with bad connections)

3dscifi
Blender & other 3d programs 

“All are welcome”


 My CGI program of choice is Lightwave3D by Newtek, which is an excellent 3D modelling and rendering program and I’ve used it since 2006, Lightwave3d was first seen used very effectively in Babylon 5 (1994) where the producers took a bold step with this new CGI visual effect technology approach and went on to make a name for itself in the entertainment industry, though now its use has dwindled.

 Science fiction and designs created for these shows have always being of interest to me from as far back as I can remember, in book or film, the stories I enjoy the most are those that shows us possible futures where technology transports us to new worlds and where humanity has grown into a space traveling society.

Star Trek
Battlestar Galactica

Buck Rogers in the 25th Century
Star Wars
2001: A Space Odyssey,
Destination Moon,
The Day the Earth Stood Still,
When Worlds Collide,
Forbidden Planet, 
Journey to the Center of the Earth,
The War of the Worlds,
20,000 Leagues Under the Sea

The old 1930s
Flash Gordon
Buck Rogers


Legal Disclaimer

© Star Trek, Star Wars, Battlestar Galactica and other trademarks are held by their relevant copyright holders “no infringement is intended” I hold the copyright for my own works, please do not use my artwork, images, tutorial in any commercial setting without first contacting me.
Contact
gmd3ds@gmail.com

I am always happy to see comments or suggestions on any of the artwork or designs, comments not in relating to the art or designs, ie: spam is deleted.

Gerard Duffy

Star Trek: Space Void

Void in Space

Crown Nebula is by Casperium

A space anomaly appears in a sector close to Starbase18, The USS Enterprise is assigned to investigate, I remember one of James Blish novels,, Spock Must Die! where there is a barrier around Organia, while I was never really satisfied with the device, what if this is something like another version of the Doomsday Machine , the Enterprise is able to enter it finding the source.. not much but there it is.

HQ0021bHQ0014

Star Trek “Its a Klingon D7”

Star Trek “Its a Klingon D7”

USS Enterprise by Me, Klingon D7 by Prologic9 and the Background by GrahamTG . it’s a fun break from modelling to just render of a few images.. not in my comfort zone, really stretching now.. but thanks to the other artist for providing these resources

 

 

Concept Design: The Halcyon Part 12 “Halcyon MK1 and MK2”

Halcyon MK1 and MK2

.Available.

They are not textured and only available in Lightwave3d for now, if I texture them would equal more time, greater the cost.

Of course there is also the early version of the Ranger that I may rework the engines, or maybe I won’t and Pathfinder Class Interplanetary ship and the McCall design but limited amount per engagement with McCall’s Daughter.. once they are gone that’s it.. and of course my Nautilus all in Lightwave3d 9.61..

map1

>>>>> Halcyon MK1 <<<<<
Royalty Free

map2

>>>>> Halcyon MK2 <<<<<
Royalty Free

Main Link
https://gumroad.com/gmd3d

 

Star Trek: Voyage into discovery

Voyage into discovery


A Star Trek render with my USS Enterprise model centre stage and the background image called Crown Nebula by Casperium 

 

Crown Nebula Widescreen

Background used with permission

>>>>> Click on images to enlarge <<<<<

The Enterprise Departs the Crown Nebula

Concept Design: The Halcyon Part 11 “Halcyon in Space”

Halcyon in Space

I am nearing the end of the first phase of the Halcyon build and getting it ready minus textures for sale, as I work on other sections they will also be for sale at a lesser price and as and if sections have updates they will be free to those who buy the design.


Cockpit, chairs are already there,
Cargo bays (2)
Airlock
Crew Area and Simple Corridor.


The Background Nebula used with special permission by Casperium.
http://casperium.deviantart.com/art/Crown-Nebula-Widescreen-73282405

Concept Design: The Halcyon Part 10 “Halcyon in Orbit”

Halcyon in Orbit


I was away on holidays over the past 2 weeks, eager to get back to designing, but now I am here low enthusiasm to get started, so just to get my creative energy going I rendered two new images.

No frills, but after the time away I might see the design afresh and to give some thought to this and my next projects.

Well apart from working on the cockpit and other sections for the Halcyon, I was thinking of returning to the Nautilus from 20.000 Leagues Under the Sea’s, using the internal layout I built as a frame and jazzing the older one up a bit to have elements of the two Nautilus models I designed.

But I give it some thought, next post will not be my normal post, but something I have been interested in for several years..

Star Trek: Edge of the Federation

“Edge of the Federation”


I dusted of my U.S.S. Enterprise model and with a nice background image by dadrian on deviantart. A much needed break from my own designing, my appreciation for concept artists has grown to such heights, how the likes of Syd Mead, Doug Drexler, Rick Sternbach, do it I cannot say.. But I applaud their work all the more.

Concept Design: The Halcyon Part 9

Concept Design: Halcyon MK1 & MK2


The Halcyon design I started a few weeks ago is nearing it end of the building phase and I have to start thinking about the textures, not a favourite part of cgi that I can enjoy, but I will be doing just that in a few weeks as I have a trip coming up and a small commission which is great.

This design will be up for sale when its done, for Lightwave users, I don’t use other programs so at the moment for limited use. later I will build the cockpit and other sections as time allows.

My Top 10 Sci-fi Side-arms

My Top 10 Sci-fi Side-arms

These are designs that fire energy and not bullets, but also picked due to its design


01: Type 2 phaser
Star Trek 1966

I consider this the Swiss army knife of fictional side-arms, Utilized primarily in defensive situations, the phaser type-2 had several applications, from use as a weapon to use as a cutting tool, explosive device, or energy source. Storing considerable energy, most phasers were distinguished by a roughly pistol or gun-type configuration, firing a focused energy discharge in the form of a beam or steady stream. the original design from the TV series has always been a favourite.

01


02: Han Solo’s Blaster
Star Wars 1977

The DL-44 was a powerful, highly modifiable and accurate blaster pistol. It packed a heavy punch compared to other pistols without losing accuracy, which made it a prime choice among many groups and individuals

02


03: Colonial Laser / Blaster
Battlestar Galactica 1978

Standard side-arm for Colonial warriors used by the Twelve Colonies, a very powerful weapon.

03


04: Laser / Blaster
Buck Rogers in the 25th Century 1979

Standard side-arm for Earth Directorate Officers in the 25th Century, there is a larger ungainly one, this I think is nicer looking.

04


05: Flame Gun
Logan’s Run 1976

The Sandman gun is the basic weapon of Deep Sleep operatives (AKA Sandmen), no idea how it works, but does not take bullets, some kind of energy, unlike the version in the book, in fact I like the film version more.

05


06: Stun Gun/ Kill Gun
Space1999 1975

Stun gun carried by authorised Moonbase personnel, when fired, it affects the central nervous system causing slowed heartbeat, respiration and immediate unconsciousness lasting for one hour.Unfortunately, many alien species have proven resistant to the stun setting.

06


07: Blake’s 7 Side-Arm
1978

There is very little known about this, but I remember thinking it looks like a futuristic laser weapon in 1978, more in keeping with a Alien look then something human made like the evil Federation design which are more typical human designs.

07


08: Sentry Laser Pistol.
The Black Hole 1979

This is the the standard side-arm for the sentry robots aboard the research vessel USS Cygnus, I thought it cool at the time.

08


09: The Visitor’s Laser
V (1983-85)

Interesting what appears to be a 2 stage weapon, again next to nothing is known, but I liked the look.

09


10: Rocket Pistol XZ-35
Buck Rogers in the 25th Century (1934)

My original intention was to pick one design from each franchise or universe, but this design I think is the foundation of all that followed and influenced not only the 1980s Buck Rogers in the 25th Century, but the look George Lucas wanted for Star Wars 1977, the 1934 Buck Rogers also has matter transporters to beam people around from one chamber to another, beating both Outer Limits and Star Trek to the use of this form of transport.

010


 

My Top 16 Star Trek Designs

My Top 16 Star Trek Designs


It had to be asked and answered, I sat down and thought about the designs I enjoy the most from Star Trek universe, my personal preference. aesthetics and impact to me over the years.

I think any that follow my posts here will easily guess the top designs but perhaps I am wrong and they will take you completely by surprise


01 Constitution Class

starship-01


02 Constitution Class Refit

starship-02


03 Galaxy Class

starship-03


04 Excelsior Class

starship-04


05 Miranda class

starship-05


06 Sovereign Class

starship-06


07 Ambassador class

starship-07


08 Constellation class

starship-08


09 NX class

starship-09


10 Intrepid class

starship-10


11 Oberth class

starship-11


12 Defiant class

starship-12


13 Akira class

starship-13


14 Nebula class

starship-14


15 Nova class

starship-15

No 15

 


16 Antares class

starship-16

Concept Design: The Halcyon Part 8

The  Halcyon


The design is almost complete, modelling side of things anyway, I need a break from this to recharge my creative energy before taking on the Internal setting, as mentioned before, this will include the cockpit, corridor, small engine room, main hatch area, cargo area, then on to the land craft (but that may come first). I don’t know about texturing it yet hence the break 🙂

 >>>>> Click on the image to see full Size <<<<<