Star Trek The Final Tweak

Most “CGI modellers” and 2d artist like to try their hand at tweaking the classic Enterprise design, this is mine and I finally finished it for the last time recently, I started the bloody thing in 2017. But really in 2012, before other projects drew my attention away like the Nautilus.

If you check back here from time to time or on Facebook you will know I increased the scale from 947ft to 1311.5ft but retained the overall design approach only tweaking the surface details docking hatches and lighting like the Refit, though a number of commenter have asked why the additional structures on the Warp engines, simply I added them to quickly and easily identify that this is not the classic and Iconic original.

I should also state that it was never my original goal to increase the scale, as I model to scale to the best of my ability it grew out of an effort to make things (as I understand them) to fit.

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