Warp Bussard Test 2
A little more done, I want to isolate the Bussard’s so I now have them in their own layer, some programs like Lightwave use layers so you can exercise more control over render times which for images hardly matter, but if you’re animating its handy to be able to hide / remove if that part of the model is not needed etc.. say a hangar bay or rooms behind windows, whatever..
As this is the first time I have really tried this I think that the method is worth the time..