Wire-frames of the model.
This is something that many 3D models want to see short of having the model to look at, the wire-frames
This is my last entry for the modelling aspect of the Enterprise design. Now I have to work on some basic textures, after a year writing the tutorial and modelling this area is just a little rusty ,The finished model little textures used but enough for this time
That’s true, we do like our wireframes. 🙂
Wow, that looks good. Nice and clean. I see you packed some of the problem areas on the engineering section with extra polygons. (good idea :))
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Yeah I thought that if I have to have lots of segment or side polygons, I want them to work for me….
The tutorial originally for me was as a basic record how I built the model and trying out some ideas that I have been considering for some time.
Good or bad I did not know, but the approach so far has been well received.
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Wow, that grill in the warp engine looks great. Is that a texture?
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Yeah 🙂 its a texture…… worked out just fine….. the poly-count was rising to much for an area little seen, so I gave the texture ago.
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